Temporarily removed support for deleting vanilla fleet logs that could not otherwise be removed (pending check that this logic is still needed/still all correct)Ģ9481 ERROR com.fs. - : Texture from category not found Fixed bug which caused saves to not be portable across different OSes (thanks to Alex for this) Change the build process to actually put the `config` and `console` folders inside the data folder when making a download zip file this time Fix crash with addstablepoint (thanks to JRG for reporting) Fixes concurrent modification error when loading savegame with an older version of CaptainsLog All Captain's Log intel entries (ruins/salvageables/captain's log entries) are no longer in default fleet log intel category All Captain's Log custom messages are set important on creation. Will no longer generate the same damn instructional log entry on every new game, since the forum topic exists now Thanks to island and niko on Discord for their reports. Unexplored systems should not generate intel reports (fixes Seeker issue). Nexerelin museum ships should not generate salvageable intels. Added data/config/settings.json key captains_log_enable_automatic_logging for controlling whether automated reports are generated for salvageables and ruins. Added lay in course button and shortcuts to intel reports (PR from Jaghaimo) Added intel reports noting the presence of ruins on unsurveyed planets with orbital debris visuals (PR from Jaghaimo) Fixed crash to desktop when hiding icons on a message intel Fix bug that allowed players to use "lay in course" button to repeatedly salvage the same object. Updated salvageable ship intels to use the ship sprite as the icon rather than the map icon Change ignore hotkeys to use g rather than i Removed console command support (most functionality ported to GUI functions) Rework intel reports to more closely follow vanilla style Add LunaLib settings to set whether Captain's Log custom log messages should be marked as important by default Add LunaLib settings to enable/disable each type of automated intel logging Automatically log the location of Coronal Hypershunts Automatically log the location of Comm Relays located outside the Core Worlds Accessible from the control panel in the intel screen or using the shortcut (default P) in the campaign Add GUI with multi-line text editing for writing Captain's Log custom messages This is safe to add to existing saves already in progress, but not safe to remove from savegames.
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