Advanced Animation: Move your GameObjects using the most appropriate animation technique for the job.Īfter reading this book and completing your Unity apprenticeship by working through the included exercises and challenges, you’ll be able to create your own cross-platform games with Unity.Learn how to set up your first microgame. Complete the Creative Mods to build on the project and make it more your own, while learning the basics of Unity. Object Pooling: Make the most of the resources available to you by organizing your GameObjects effectively. The FPS Microgame Template is a 3D First Person Shooter game that you can mod and customize.Cinemachine: Control your camera angles to add professional views and to make sure your players don’t miss important events.Basic AI and Navigation: Learn how you can make your characters react to events and exhibit their own behaviors and movement.Learn how to create and organize these for your games. User Interfaces: Every game needs a user interface to communicate your game’s state.And, find out how to detect collisions to trigger events. User Input and Collisions: Learn how to let players control your game.This book will teach you the basics of how to add logic to your characters and scenes. Controlling Your Game with Scripts: Unity uses the C# programming language.
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